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Nonetheless, be warned: as you go further and further along, I would advise you to start building up other decks (more expensive ones), because its potential is capped rather low and I don't believe it's worth it to upgrade to more expensive Montana cards.
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Should you choose to go for the full deck plus Hugo, however, you'll see the benefits of buying into this clan immediately, especially since you'll likely be able to compete in DTs and ELO. The proposed half-deck will not last you long, though, since Giovanni and Filomena do get outclassed pretty easily by stronger cards (6.5/10). I would also highly recommend using the eighth spot for Hugo (9.5/10). I believe Montana is one of the best clans for a beginner, especially due to the cheap price and good value for a half-deck (7.5/10).If you're willing to put in somewhat more money and create a full deck of Montanas, however, this is when it'll really pay dividends. Combined with the Montana bonus, it gives you an 18-attack difference most of the time.nothing to sneeze at.
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However, another popular option is to fill the eighth spot with the leader Hugo, whom you get for free at level 15. Lastly, you can still include Fabio if you want a truly full deck of Montanas. Don is also a cheap five-star who I prefer over Fabio due to his ability (I find - attack to be more useful than - power because of the high minimum (6) ). Veccio and Oscar have the Support ability, which means they benefit greatly in a full-deck when they're assured to be beside other Montanas in any given hand. Then, add Veccio, Oscar, Don, and Prince Jr. Use the same cards as in the half-deck, with the exception of Giovanni. If you'd like to build a full deck of Montanas, the main difference to keep in mind is the overall star count. His 6 damage is great for 2-hit knock-outs (2HKOs) and he is not reliant on an ability, unlike my other choices above. or Don do, and he definitely has his uses.
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The main reason I've chosen Giovanni is due to his price: he costs a small fraction of what Prince Jr. If you can afford more stars, you can also consider Don (more on that later). If you can afford him, though, grab him without a second thought: you need reducers for Montana, and he's one of the few available.įinally, it's up to you how you want to fill the final spot, but I would go with Giovanni or Prince Jr. She's a fantastic card that will last you a long time.Īs I write this, Spiaghi is still pretty cheap, but his price may rise once he's no longer a recently-released card. Unlike the other clan reviews, I'll be doing this one in two parts, starting with a Montana half-deck:įirst, get Filomena, a good card that relies on its ability for damage, but that shouldn't be a huge problem at the beginning.įollow that up with Sharon, another card that gets extra damage from its ability, but it's not as essential for her. Likewise, a good half-deck is possible, and it's up to you which one you prefer.
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This limits the amount of spending needed and can help with deck-building for restrictive game modes like EFC.First off, the Montana are one of the best clans to create a full-deck with, and you can even do this as a beginner. Unless they plan on spending large amounts of money on packs, they will not be able to get a large number of cards easily, and must therefore focus on one (maximum two) clans that they want to use in-game. Players should carefully choose a clan as it determines their playing style. This can be a factor which affects a card's price point, among many other factors.Ĭertain Clans stand out in certain game modes, such as Type 2 (dominated by the Hive clan), other clans tend to remain a relatively niche play-style, such as Freaks. Since a Clan's Bonus determines the play-style it can work with, cards within that clan either work well with the Bonus, and by extension the play-style, or they go against it. For example, Attack-manipulation clans (like Montana or Sentinel) shine in low-pill battles, whereas others like Vortex and Frozn are ideal for calculated risk-taking. Since each Bonus is different, they will be better suited to different play-styles. As shown in the grid above, Clans tend to have different Bonuses which help them in battle. All character cards in Urban Rivals are sorted into one of the available 31 Clans.